Talents was a terrible mechanic. The smart players looked up the top levelling spec and just blindly followed it. Noobs and WOW TBC Gold casuals got wrong. Intelligent people sought out the best raiding spec, and then followed it mindlessly. Raids packed with abso-fuckingly alike warriors and mages, and rogues, all following the identical BiS sets and sporting identical rotations, created raids with identical specifications. There is no homogeneity throughout the world and there are plenty of ways to get fooled and be considered a novice by everyone else. You will have be required to pay a tax in order to rectify it.
Yes, you're able to get a false sense of power and competence in the event that you stick your fourth ability in "Do +1% more" or your thirty-first one in "This ought to have been a included level forty capability". This is a flimsy illusion. It's not really developing a ability or mastering something that is more complicated than a 5 year old's sticker book. (But, then again, I'm betting that many people who are the most enthusiastic about Classic are the ones who think that solving a child's puzzle game is enough to make them a gaming master.
Dude , what's that. Much of game development, particularly RPG development, is fake. The whole concept behind RPGs is that you start out being weak in numerical terms and build up your skills with time. This creates an illusion of progression. A RPG stands out by the specifics that aid you in become strong. Wow was the very first game in the industry to make talent trees a popular choice with good reasons It's a good feeling to pick a method to get stronger. Does there exist a better numerical alternative? Yes. If you're a casual player is it really a matter of fact that they don't have the objectively strongest build? There is no need to worry about it. This is only relevant for those who are looking to play endgame content. Even though everyone was constructed similar back then, nowadays it's only marginally superior. RPGs are always the best built for any situation.
I've been experiencing game stuttering issues since a while. It affects all of my characters. Stuttering that isn't 'random' but often it is reactive all the time. For instance, I stutter every when I change my weapon (2h to shield, and reverse). The rogue is also able to open the stealth option, and I also stutter when dropping combat. This still happens quite often particularly when there is lots of activity such as in raid environments. To try to test this, I turned off all addons. The results indicate that the stuttering appears to be lesser, but it's still there. This makes me wonder what could be causing it. It's unlikely that my computer could be the culprit. Things I've tried is: disabling all addons, tweaking the game's video settings, installing the game, flashing the latest bios, disabled hyperthreading. It's not helping. Do you have any suggestions to explain this issue? It's extremely annoying, think of seeing the entire screen go through a stutter when you switch to an armor to use spell reflect as an opponent in PVP, it's horrible.
Update: Despite all the things I wrote and limited my FPS to just puts my card at 50% of its capacity, I still was getting flickering throughout an Kara raid last night. As such I decided to cheap WOW Classic TBC Gold completely remove Freesync and that seemed to solve the issue.
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