October 18, 2021 2:13 AM EDT
Blizzard is looking to reinvigorate World of Warcraft Classic players who want a “fresh” experience with Season of Mastery servers. And while the game will give players a fresh version of Classic to play, it won’t be quite the same as the product released in 2019.To get more news about [url=https://www.lootwowgold.com/]buy wow gold paypal[/url], you can visit lootwowgold official website.
While the original mentality behind WoW Classic was #NoChanges, Blizzard has noticed an interest from players to have some potentially slight differences from the way WoW originally released in the mid-2000s.Now that Classic servers have moved on to a new legacy expansion of content, Blizzard announced that it will be bringing a fresh vanilla WoW server soon. But it will be more condensed with more difficult end-game content and increased quality of life.
The first big difference between the Season of Mastery and Classic will be the timeline that content is released on.
Classic started in August 2019 and its final patch was released at the beginning of December 2020. That final patch then lasted until June 2021 before TBC Classic began.For the new Season of Mastery, Blizzard is looking to release content at a significantly faster pace, looking to produce a “12-month cadence.”
This change is presumably coming so that Blizzard can restart the Season of Mastery every year, giving tried-and-true vanilla WoW players a repeated Classic experience.The six phases of the Season of Mastery will largely look exactly like the content drops in Classic, except that the PvP honor system and battlegrounds will be introduced right away in Phase One as opposed to coming in a staggered fashion later on.
Because dedicated Classic players tend to enjoy challenging themselves by speedrunning and using highly optimized strategies, Blizzard is also introducing a more difficult end-game experience with the Season of Mastery in raids.
The first step in that process is getting rid of the “World Buff Meta” that encouraged players to stack powerful buffs on their character for raids, something that oftentimes made content seem trivial.
Additionally, Blizzard is going to increase boss health in raids and restore some mechanics from bosses that were removed in WoW Classic.
But some of the impacts of greater health pools will be mitigated by a quality-of-life change that will remove the debuff limit bosses had in Classic.
Blizzard is looking to reinvigorate World of Warcraft Classic players who want a “fresh” experience with Season of Mastery servers. And while the game will give players a fresh version of Classic to play, it won’t be quite the same as the product released in 2019.To get more news about [url=https://www.lootwowgold.com/]buy wow gold paypal[/url], you can visit lootwowgold official website.
While the original mentality behind WoW Classic was #NoChanges, Blizzard has noticed an interest from players to have some potentially slight differences from the way WoW originally released in the mid-2000s.Now that Classic servers have moved on to a new legacy expansion of content, Blizzard announced that it will be bringing a fresh vanilla WoW server soon. But it will be more condensed with more difficult end-game content and increased quality of life.
The first big difference between the Season of Mastery and Classic will be the timeline that content is released on.
Classic started in August 2019 and its final patch was released at the beginning of December 2020. That final patch then lasted until June 2021 before TBC Classic began.For the new Season of Mastery, Blizzard is looking to release content at a significantly faster pace, looking to produce a “12-month cadence.”
This change is presumably coming so that Blizzard can restart the Season of Mastery every year, giving tried-and-true vanilla WoW players a repeated Classic experience.The six phases of the Season of Mastery will largely look exactly like the content drops in Classic, except that the PvP honor system and battlegrounds will be introduced right away in Phase One as opposed to coming in a staggered fashion later on.
Because dedicated Classic players tend to enjoy challenging themselves by speedrunning and using highly optimized strategies, Blizzard is also introducing a more difficult end-game experience with the Season of Mastery in raids.
The first step in that process is getting rid of the “World Buff Meta” that encouraged players to stack powerful buffs on their character for raids, something that oftentimes made content seem trivial.
Additionally, Blizzard is going to increase boss health in raids and restore some mechanics from bosses that were removed in WoW Classic.
But some of the impacts of greater health pools will be mitigated by a quality-of-life change that will remove the debuff limit bosses had in Classic.
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