"Just the fact that it's running on a tiny screen D2R Items or device does not mean it's a small venture," Cheng said, declaring that this is the most ambitious studio Diablo project to date.Unfortunately, for Diablo 4, mobile spin-off Diablo Immortal spoiled that momentum. From the time it was announced, all the way through development to launch as well as afterward, Diablo Immortal was criticised by players for its insanity with microtransactions leading to a community revolt. The same community that pushed Blizzard off their auction house that was based on real money and the same community who demanded a new loot system Loot2.0, which made Diablo 3: Reaper of Souls the most popular action-based loot game of the last period.
They felt, and in a variety of ways feel still abandoned by Blizzard. Diablo 4 may begin to rectify the situation. Blizzard is a company that is in changing. Still in the middle of the imminent Microsoft merger, Diablo 4 could prove to be the last game developed by the "Old Blizzard," and there's pressure to make sure that fans get the game they've always wanted, especially because in the years that followed Diablo 3, other games that are in the same genre, like Path of Exile, have the potential to take on Blizzard's crown of loot.
There's a looping mechanism in Diablo that's the key to the game's success or failing. Is it satisfying to drop into the dungeon with no thought, hunt down mobs and loot? If yes, then Diablo 2 Resurrected Items is halfway to being beloved by the fan base. If the team once again messed with the loot system like they did in the first release of Diablo 3, then we're in trouble.
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